![]() ![]() Morale and terrain have been fully reworked races now only have disliked and hated terrain.Race relations and alignments have been fully reworked penalties are higher, and relations are harder to improve.This is similar to the Champion rank system AoW III implemented. Unit HP now scales infinitely with XP.Unit XP has been reworked and now follows a clearer system with better rewards, which makes promotions more valuable.This makes T2/T3/T4 units cost more upkeep than before. Unit gold upkeep was changed from 4/6/8/10 to 2/4/6/8.Gold income has been halved globally this allows T4 units to be more expensive without hitting the 255 gold limit.New or edited custom scenarios with a fully new item set have been included and are slowly being expanded upon.Please refer to AoW+ documentation for the full change list. Campaign changes from AoW+ have been included. ![]() Completely new units have been added across all tiers and many others have received new GFX or a new name. ![]() NOTE: This mod was created for English as the game language, other languages will not be updated to reflect changes.Ī full changelog can be found here: AoW Evolved Changelog It is recommended to make a backup of your Age of Wonders folder if you want to restore the original game or play with multiple mods. To install the mod simply copy the contents of the AoW Evolved folder into your Age of Wonders folder, overwriting the existing files. The mod also incorporates many ideas from AoW+/AoWx but has "evolved" to make itself unique from all other mods while striving for absolute multiplayer balance. This mod is constantly being play tested by a group of dedicated LAN players, whom may all offer feedback and discuss upcoming changes before they are implemented. Posted on 09/10/21 03:29 PM (updated 08/23/23) Current Version: (Updated August 24th, 2023)ĪoW Evolved was originally created as an offshoot of the Ziggurat Engine Mod and aims to rebalance all aspects of the game for LAN gameplay, rather than PBEM. ![]()
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